Welcome EveryoneHello Hivers and Warriors in Splinterlands, hope you all are having a great time enjoying your battles in Splinterlands. Let's enjoy the game and fight for some amazing rewards. Having battles in Splinterlands is always a good choice to spend your time. I enjoy every battles in Splinterlands and had great time in opening Rebellion packs. Normally, I will share anything about Splinterlands on the social media, it could be about cards, abilities, rulesets, battle reviews, End of Season results, or my playing experience.The topic of this post will mainly introduce the ability named Inspire. And let's move on and discuss how we won the battle.The Principal Ability: InspireGives all friendly Monsters +1 Melee attackNote: the buff could be stacked, if you can use the Inspire ability twice in one battle, your Melee attacks will be catastrophic for the enemyMonsters that with the Inspire ability (Modern)Rebellion EditionReward soulbound EditionRiftwatchers EditionChaos Legion EditionBased on previous findings, in modern battles, we can find out that the distribution of Inspire buff from each elements. There are 3 monster with Inspire in Fire, 1 in Water, 1 in Earth, 3 in Life and 1 in Death. It points out that if we want to stack our inspire buff in battles, we better go for Fire