3rd Edition - Loading

By @dcitygame3/2/2021dcity

About Dcity

Dcity is mathematical and trading game based on non fungible tokens available on Hive-Engine. Players build they own cities with tokens representing buildings, citizens, technologies, and earn income in form of hive(based on ranking) and SIM token(based on city income). There are also cards that player can get only from playing game like technologies, backgrounds and new prevention cards :)

New Game Function: Load

Load is a new function in Dcity that stacks certain cards inside other buildings. When a card is loaded into a building, the effects of the loaded card on the city (like population, education, popularity, etc) disappear and the effect of the building on the city changes.

A building can be unloaded by a player at any time.

This feature will work on 4 new buildings:

Name Drop Rate Population Income Popularity Req. Workers
Prison 0.1% 0 1 -10 30
Warehouse 0.1% 0 1 5 15
SpaceSIM Company 0.1% 0 5 10 10
Construction Company 1% 0 10 10 30

and Ad Agency from second edition

Players can load other specified cards into buildings above for income boost on these buildings:

Prison Capacity 50, loading Criminal citizens, +1 income for each
Warehouse Capacity 50, loading Dust, +1 income for each
SpaceSIM Company Capacity 50, Scientist/Scientists, +1 income for each card
Construction Company Capacity 20, Hard Worker, +2 income for each
Ad Agency Capacity 10, Artist/Artists, +0.2 income for each card

Example

Loading 20 Scientist cards into the SpaceSIM Company will remove the effects of the 20 Scientist cards (20 population, 20 education) but will increase the income from the SpaceSIM Company by 20.

The net change on the city would be -20 population, -20 education, +20 income.

All 3rd Edition Buildings Revealed!

Below is the table with stats for buildings:

Name Drop Rate Population Income Popularity Req. Workers
Construction Site 20% 0 0 0 0
Office 10% 0 10 5 20
Barracks 10% 4 0 -1 0
Power Line 7% 0 5 -2 4
Train Station 5% 0 12 9 20
Parking 4% 0 5 2 5
Ice Cream Shop 5% 0 8 7 3
Pizzeria 5% 0 9 7 6
Barber Shop 4% 0 8 7 3
Church 5% 0 1 9 5
Warehouse 0.1% 0 1 5 15
Prison 0.1% 0 1 -10 30
Fire Department* 5% 0 3 12 20
Construction Company 1% 0 10 10 30
SpaceSIM Company 0.1% 0 5 10 10
Spa 1.2% 0 9 11 7
Military Base 0.5% 0 10 -30 100
Court* 2% 0 5 -8 10
Music Store 5% 0 8 7 3
Car Dealership 4% 0 15 10 9
TV Station 2% 0 21 13 20
Graveyard 3% 0 2 -10 2
Ruins 1% 0 0 -30 0

*Each Fire Department reduces Fires income penalty by 20 SIM
*Court decreases crime rate

3 New Combined Buildings:

Experimental Lab (5 Laboratories, 2 Research Center, Office, Parking, Public Restrooms, Better Documentation Practice )

Produces Vaccine prevention card - when pandemic crisis happens (10% chance, stacks additively, 10 Experimental labs = 100%)
Vaccine when used gives you 1 week prevention on pandemy(80% fewer sick people)

Summary of stats for used buildings:

  • income: 53
  • popularity: 41
  • workers: 118

Stats of combined building:

  • income: 60
  • popularity: 10
  • workers: 120

Construction Site is lost when constructing new building, but player can convert combined building back to other used buildings. As you can see there, technology will be used for combining too.


Industrial Zone (Advanced Robotics, 30 Factories, Office, 2x Public Restrooms, Parking, Warehouse)

Summary of stats for used buildings:

  • income: 618
  • popularity: 161
  • workers: 1242

Stats of combined building:

  • income: 800
  • popularity: 100
  • workers: 1000

When Natural Disaster crisis event happens Industrial Zone will produce Dust for city.


Entertainment Zone (2 Cinema, 2 Gym, 2 Restaurant, 2 Pizzeria, 2 Ice Cream Shop, 2 Public Restroom, 2 Free Internet Connection)

Summary of stats for used buildings:

  • income: 98
  • popularity: 74
  • workers: 94

Stats of combined building:

  • income: 100
  • popularity: 80
  • workers: 100

Combined buildings:

Name Income Popularity Req. Workers
Golf Course 40 80 50
TBA 30 49 60
Experimental Lab 60 10 120
Drone Factory 130 -50 210
Transportation Hub 190 120 300
Entertainment Zone 100 80 100
Police Academy 30 30 90
TBA 40 110 200
Industrial Zone 800 100 1000
Power Distributor 80 -25 60
Central Bank 215 0 150

| Game Webpage | dCity Discord | Game Tutorials |
|:-----------------------------------:|:-----------------------------------: |:-----------------------------------: |
| Game Webpage| dCity discord | by @nealmcspadden
| | | by @libertycrypto27
| | | by @ecoinstats |

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