Proposed Splinterlands Potion Rework

By @astackโ€ข2/10/2026โ€ขsplinterlands

๐Ÿ’ก Proposal: Advanced Potions Crafted with Cinder

Background

During the Conclave Arcana sale, players could choose between three pack types:

  • Standard Packs
  • Alchemy Packs (higher Gold Foil chance)
  • Legendary Packs (higher Legendary chance)

This allowed players to target their preferred playstyle and collection goals.

In the escalation sale, these options were removed. All packs became the same, and the only way to influence outcomes is through standard Alchemy and Legendary Potions, which simply double the base chances.

While helpful, this no longer provides the level of control players previously had during Conclave Arcana.


๐ŸŽฏ Goal

Reintroduce that targeted pack strategy in a way that:

  • Uses existing game systems
  • Adds meaningful utility to the new CINDER currency
  • Encourages burning older cards (reducing supply)
  • Creates a progression path for potion usage instead of flat consumption

๐Ÿงช The Idea: Advanced Potions

Allow players to upgrade existing potions into more powerful versions using:

  • Multiple copies of the same potion
  • A meaningful amount of Cinder

These upgraded potions would mimic the stronger guarantees that existed in the Conclave Arcana Alchemy and Legendary packs.


โš—๏ธ Crafting Recipes (example numbers)

Advanced Potion Recipe Effect
Advanced Legendary Potion 5 Legendary Potions + 1000 Cinder Strongly boosts Legendary pull rates (similar to Legendary Pack behavior)
Advanced Alchemy Potion 5 Alchemy Potions + 1000 Cinder Strongly boosts Gold Foil rates (similar to Alchemy Pack behavior)

Numbers are placeholders โ€” the concept is the important part.

potions with cinder.png


๐Ÿ”ฅ Why Cinder Fits Perfectly

Cinder is generated by burning cards from current and older sets.

This system would:

  • Remove cards from circulation
  • Give Cinder a high-value, desirable use
  • Tie pack outcomes directly to ecosystem deflation
  • Create a meaningful loop:
    Burn cards โ†’ Get Cinder โ†’ Craft Advanced Potions โ†’ Open better packs

This is healthy for both the economy and player experience.


๐ŸŽฎ Benefits to Players

  • Restores the ability to target pack outcomes
  • Makes potion usage feel strategic instead of routine
  • Rewards long-term players with excess potions
  • Creates a crafting progression instead of simple consumption

๐Ÿฆ Benefits to the Game Economy

  • Card supply reduction through Cinder generation
  • Increased potion demand
  • New long-term sink for both potions and cards
  • Adds depth without introducing new items or complexity

๐Ÿง  Why This Is Elegant

This proposal does not require:

  • New pack types
  • New currencies
  • New UI systems
  • Major new mechanics

It simply upgrades existing systems in a way that feels natural and intuitive.


๐Ÿงต Summary

By allowing players to combine:

5 Potions + 1000 Cinder โ†’ Advanced Potion

Splinterlands can effectively bring back the strategic depth of Conclave Arcana pack choices while:

  • Strengthening the purpose of Cinder
  • Reducing card supply
  • Increasing potion value
  • Improving player agency

This is a small change with a very large positive impact.


If youโ€™d like, I can also help you turn this into:

  • A shorter forum version
  • A governance proposal style version
  • Or a dev-focused technical version explaining implementation simplicity.
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