Welcome to Koodies's battle weekly post, whereby I try to challenge myself to write a post to understand more about splinterlands tactics and sprinkle the wonders of splinterlands to all my readers! Game On ~
Lineup
Summoner
This tournament is a Bronze League Chaos Only. The match limits me to only using water, death, and dragon. The only level 2 summoner I could use in this match is Thaddius, therefore I chose it instead of Kelya so that I could use higher-level splinters.
Alright, having Xenith Monk at the 1st position as tank because he has the Heal ability at level 2. Because I wanted Windeku at the last position there wasn't any other card that is better than Xenith Monk to replace the tanker position.
Last pick - Just a fodder to block some damage. Spare mana to use
My best card for a common and rare only matchup, it has a high damage output at 3 melee damage and good enough speed.
Left with 2 mana to fill out 2 splinter slot, choose this guy because it will be able to do sneak attack with this matchup and well it comes with flying abilities to hopefully get some misses.
Just in case the opponent have a lot of melee damage splinters in his backrow team allowing my backline to get sneak attacked. His
My first selection in the battle is to have Windeku at the back to reflect melee attack from the sneak matchup.
Round 1
Okay so my opponent went with level 2 Kelya and he has a level 3 Cruel Lobster, level 3 deeplurker, level 3 disintegrator and a level 2 xenith monk. So my team is outspeed and there's a -1 melee attack ... great ... ๐.
Round 2
Lucky I have a 10 health Windeku at the last position to reflect some thorn damage back and took out his Xenith Monk with the sneaks. The thorn reflect also help to take down some of my opponent armor, allowing them to be open for my low speed sneak attackers.
Round 3
โ There goes his disintegrator, alright at this stage the match is already gone, he has no way to turn it around with just his deeplurker and cruel lobster unless I misses his deeplurker for a lot of rounds which is highly impossible.
Round 4
And... GG'ed
My Battle in a nutshell
Is there anything else I can improve on?
Not so sure due to the mana and card selection limitations of Chaos Only & Common/Rare Splinters Only. It's pretty tough to select a lineup. I think my opponent has went for quantity instead of quality he might have win the match purely from the additional 1 speed and 1 shield.
Bread and Butter of Death Team
This table is generated using
Koodies's Splintertools #3, created by @koodies
Rulesets | Silent Sha-vi |
![limitation]() | ๐ฎ Mana: 5,๐ Health: 5,๐ก๏ธ Armor: 0,โฉ Speed: 4 |
 | ๐ Nice to have |
 | ๐ Additional Armor Why Not |
 | ๐ It can't sneak attack |
 | โ Not affected |
 | โ Not affected |
 | ๐ Can survive at most 3 rounds |
 | ๐ Probably not the splinter with the highest health |
 | โ Not affected, Sneak > Opportunity |
 | ๐ It's a Odd Mana Card |
 | ๐ Great, couple with it's high speed and high damage |
 | ๐ Can be used as it's a Odd mana card |
 | ๐ No GO |
 | โ Not affected |
 | ๐ Nice to have |
|
 | ๐ Cannot use |
 | ๐ Cannot use |
 | โ Not affected |
 | โ Not affected |
 | โ Not really affected as it already comes with sneak |
 | ๐ Can only last at most 3 rounds |
 | ๐ It has a pretty high speed |
 | ๐ Can be used |
 | ๐ Good to have |
 | โ Not affected |
 | โ Not affected already have sneak ability |
 | โ Not affected |
 | โ Not affected |
 | โ Not affected |
 | ๐ Can be used |
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