
Hi all,
this is my first entry to the weekly challenge, this time using the Earth monster Wood Nymph. It's a good healer with low health and slow speed. However, the low speed enables it to heal the damage done by the tank in the first position later each round. But the low health also makes it very vulnerable against monsters with opportunity. I would advice against using her in battles with the opportunity rule-set.
I like the card it's fairly low cost and brings a lot to the game plan. I have also used it many times in low mana matches to heal the first tank hoping the enemy doesn't employ a sneak monster.
Battle preparations
In my battle below, I faced an enemy that had deployed the life splinter with General Sloan in all 5 previous battles and plenty of ranged units. With that information in mind, I felt comfortable using Wood Nymph and also Goblin Psychic, healing my first tank Mycelic infantry. In my second position, I placed Centauri mage to counter incoming ranged fire. I included the Sand Worm and Hunter Jark to try to pick out enemy cards behind the Tank.
Outcome:
https://splinterlands.com?p=battle&id=sl_b27a0a37ed935b0742a1d838536f71a2&ref=highfist
I would have hoped that my first two units would have lasted longer than they did, but in the end the game plan worked and I walked away with a win. Depending on the enemy, the first tank can also be a Unicorn mustang if you expect lost of magic cards against you.