Battle Mage Secrets: Grund's Aim True

2023-12-25T15:07:54

BATTLE MAGE SECRETS Aim True

This week, I'm sharing my game in Aim True ruleset using Immortalis and Grund.

Aim True weekly challenge

You can check out this https://peakd.com/hive-13323/@splinterlands/battle-mage-secrets-weekly-challenge-s5z66k if you also want to participate.


Ruleset: Armored Up Aim True

Mana Cap: 28 Elements: Water,Earth,Life,Death

Game Modifications


This is an https://splintercards.com/rulesets.php?rs=2 ruleset game so All Monsters have 2 Armor in addition to their normal Armor stat. Use magic attacks, but the opponent will do the same, so focus on HP. Is countered by Rust or Wizard of Eastwood's summoner ability.

Armored Up


This is an https://splintercards.com/rulesets.php?rs=1 ruleset game so Melee and Ranged attacks always hit their target. Blind, flying, dodge are useless. This Ruleset doesn't give Ranged monsters the ability to attack from the first position. Choose higher speed or higher health combined with high damage output. Return Fire ability is great in this ruleset.

Aim True




Let the battle begin!

You may also https://splinterlands.com/?p=battle&id=sl_a4e5f9a722c2a008819bb391cb76b992.


Summoner: Immortalis

Abilities: All enemy monsters lose -1 health All friendly monsters gain https://splintercards.com/abilities.php?ab=12 ability All friendly monsters gain https://splintercards.com/abilities.php?ab=50 ability

Immortalis


Pos 1 Monster: Grund

Abilities: https://splintercards.com/abilities.php?ab=17 - It attacks twice each round. https://splintercards.com/abilities.php?ab=58 - When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team

Grund


Pos 2 Monster: Mycelic Morphoid

Abilities: https://splintercards.com/abilities.php?ab=59 - When hit with a Melee attack, does damage back to the attacker Has an upper cap of 2

Mycelic Morphoid


Pos 3 Monster: Fungus Fiend

Abilities:

No abilities. But since this is 0 mana, it is a good addition to the team.

Fungus Fiend


Pos 4 Monster: Venari Scout

Abilities: https://splintercards.com/abilities.php?ab=31 - It may attack from any position and will target the enemy Monster with the lowest health. https://splintercards.com/abilities.php?ab=34 - Has an increased chance of evading Melee or Ranged attacks. +25% Dodge vs melee/ranged

Venari Scout


Pos 5 Monster: Acid Shooter

Abilities: https://splintercards.com/abilities.php?ab=93 - This monster's attacks hit a random enemy target https://splintercards.com/abilities.php?ab=51 - Each time an enemy is hit by a Monster with Cripple it loses one max health

Acid Shooter


Pos 6 Monster: Supply Runner

Abilities: https://splintercards.com/abilities.php?ab=23 - It gives all friendly Monsters +1 increased Speed.

Supply Runner


Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.

You may also https://splinterlands.com/?p=battle&id=sl_a4e5f9a722c2a008819bb391cb76b992.


Hope you learned something from my game and how I came up with this lineup. What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.


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