This week, I'm sharing my game in Aim True ruleset using Immortalis and Grund.
You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.
Ruleset:
Armored Up
Aim True
Mana Cap: 28
Elements: Water,Earth,Life,Death
This is an Armored Up ruleset game so All Monsters have 2 Armor in addition to their normal Armor stat.
Use magic attacks, but the opponent will do the same, so focus on HP. Is countered by Rust or Wizard of Eastwood's summoner ability.
This is an Aim True ruleset game so Melee and Ranged attacks always hit their target.
Blind, flying, dodge are useless. This Ruleset doesn't give Ranged monsters the ability to attack from the first position. Choose higher speed or higher health combined with high damage output. Return Fire ability is great in this ruleset.
You may also watch battle here.
Summoner: Immortalis
Abilities:
All enemy monsters lose -1 health
All friendly monsters gain Void ability
All friendly monsters gain Shatter ability
Pos 1 Monster: Grund
Abilities:
Double Strike - It attacks twice each round.
Trample - When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team
Pos 2 Monster: Mycelic Morphoid
Abilities:
Thorns - When hit with a Melee attack, does damage back to the attacker
Has an upper cap of 2
Pos 3 Monster: Fungus Fiend
Abilities:
No abilities. But since this is 0 mana, it is a good addition to the team.
Pos 4 Monster: Venari Scout
Abilities:
Opportunity - It may attack from any position and will target the enemy Monster with the lowest health.
Dodge - Has an increased chance of evading Melee or Ranged attacks.
+25% Dodge vs melee/ranged
Pos 5 Monster: Acid Shooter
Abilities:
Scattershot - This monster's attacks hit a random enemy target
Cripple - Each time an enemy is hit by a Monster with Cripple it loses one max health
Pos 6 Monster: Supply Runner
Abilities:
Swiftness - It gives all friendly Monsters +1 increased Speed.
Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.
You may also watch battle here.
Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.
Want to play Splinterlands with me? Play with me
Make passive income by renting out your card collection in peakmonsters
Earn on your blogs. Blog with us here in Hive
Earn passive income by sharing your internet bandwidth with Honeygain
If you are looking for a charity to donate to, please consider Food for Hungry Minds.