Back on the Land: Wild Northeast Revival

(68)
explorer
in#hive-13323

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Back on the Land: Wild Northeast Revival

After about 9 months away from land to focus on SPS & the broader economy, I’ve started spinning things back up — and honestly, it feels good to be back. Big shoutout to @azircon for the push. Watching his recent land moves - along with a bit of a personal shove ;) - reminded me why I was excited about this part of the game in the first place.

Right now, I’m based in the Wild Northeast, spread across three regions:

  • PR-WNE-94 (Shu Vho)
  • PR-WNE-98 (Sonn)
  • PR-WNE-102 (Kithden)

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Plot Breakdown

Kithden (102)

My strongest zone so far. Four active plots, covering River, Caldera, and Canyon terrain. Currently producing grain, iron, stone & research. Rarity mix is mostly Rare with one Epic. Total PP sits at 192.57k — solid output, especially as far as grain & research are concerned.

Shu Vho (94)

Two plots active here — Plains and Swamp. One Epic Grain Farm and a Common Logging Camp. Slower but steady.

Sonn (98)

Just one plot right now — an Epic Research Hut (River, Magical: Earth). Modest PP but helping on the research point front.


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Production Snapshot

Based on current numbers, and according to @beaker007's site , I'm sitting at 98% self-sufficiency. Net positive on grain & research, but still pulling some stone, wood, and iron from the market to cover shortfalls.

ResourcePR-WNE-102PR-WNE-98PR-WNE-94Total Net
Grain732.50-327.50568.77973.77
Wood-201.25-163.7595.24-269.76
Stone-80.50-65.500.00-146.00
Iron-10.88-16.380.00-27.26
Research9.619.280.0018.89
SPS0.000.000.000.00

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WNE Leaderboard Check-In

Currently ranked #55 in Research Points across the Wild Northeast (134,491 Research Points). Not amazing, but decent considering everything was offline for most of the year. There's still a lot of headroom left as I continue to optimize.


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Why Now

We’re in the middle of Land 1.75 — and with Midnight Potion production around the corner, I wanted to be ready. That new crafting layer could shift the whole resource game, especially for those already focused on research.

Also worth noting: the latest Conflict Wagon update makes land a lot more relevant to core gameplay. The resource loop matters more now. If you're ignoring land, you’re missing part of the picture.


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What’s Next

  • Fine-tuning card deployments on plots to maximize output
  • Possibly taking Azircon up on his offer to manage a few of his plots
  • Ongoing allocation of resources into totems & titles to boost production
  • Closely watching how Midnight Potion rollout impacts land economics

Feels like the game is entering a new phase & land is finally pulling its weight. Looking forward to seeing how it all plays out.


Until next time


$60.02
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